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A training program may aim at developing different types of skills:
► cognitive skills, which can involve knowledge and comprehension (e.g. understanding
scientific concepts), following instructions (procedural skills), as well as applying
methods in new situations to solve problems (thinking or mental skills);
► interpersonal skills (e.g. skills involved in active listening, presenting, negotiating, etc.); as well as
► psycho-motor skills, involving the acquisition of physical perceptions
and movements (e.g. making sports or driving a car).
Can e-learning address all these diverse domains?CorrectIncorrect
Select the correct answer and define which among the following activities is synchronous.CorrectIncorrect
The quality of an e-learning course is enhanced by:CorrectIncorrect
Design Thinking is a prototype driven, iterative method of creative resolution of problems. One of the main principles promoted is that design makes ideas tangible and this facilitates communication. When considering this in the context of online courses, design thinking approach can be useful because:CorrectIncorrect
Please sort the phases of the ADDIE model, which ist traditionally used by instructional designers and training developers.
For online learning to be successful, participants need to be supported through a structured developmental process. The five-stage facilitation model by Gilly Salmon provides a framework for a structured and paced programme of e-activities. Please arrange the correct sequence.
Access and motivation
The use of game elements in non-game contexts is called…CorrectIncorrect
Sort these elements according to Blooms Taxonomie.
- Recall facts and ideas
- Explain ideas and concepts
- Use Information in new situation
- Draw connections among ideas
- Justify a stand or decision
- Produce new or original work
The 5 Experiences Model consists of the following steps…
Excitement Engagement Extension
A game with a higher purpose than pure entertainment is called…CorrectIncorrect